using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("CardBurn")]
	public class CardBurn : Spell
	{
		public GameObject m_BurnCardQuad => method_3<GameObject>("m_BurnCardQuad");

		public string m_BurnCardAnim => method_4("m_BurnCardAnim");

		public CardBurn(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CardBurn(IntPtr address)
			: this(address, "CardBurn")
		{
		}

		public new void OnBirth(SpellStateType prevStateType)
		{
			method_8("OnBirth", prevStateType);
		}
	}
}
